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ks2048 20 hours ago [-]
Every vibe coded site is too dark and the text is too small.
progbits 19 hours ago [-]
They all have this rounded box design as well. I wonder where that came from, I don't think it was a predominant style before.
xg15 12 hours ago [-]
Recently asked Codex (GPT-5.2) to write a small single-page HTML frontend to debug some REST endpoints. As it was just a one-off tool, I put in no instructions about looks or styling at all. Lo and behold, the tool it wrote came with exactly that round-box style.
It seems to be the "default" style of some models for some reason.
Which makes me wonder if people already experimented with different style suggestions to get different results: "Make it look like an 1998 GeoCities page" / 2005 Facebook / Newgrounds / DeviantArt / HN / one of those Windows XP simulators with built-in window manager / etc
mrkramer 18 hours ago [-]
I vibe code web apps with Google's Gemini and I think it actually mimics Google's UI and UX because I see similarities between my vibe coded web apps and Google's web apps.
progbits 18 hours ago [-]
But that's a different style from the these colorful border rounded boxes that I think Claude in particular loves to produce.
mdp 19 hours ago [-]
This is fair, although I ask for it to be dark themed to match what I think was the style of typing game I remember growing up with (it's been a while). Bumped up the font though.
btilly 17 hours ago [-]
My top complaint is that if I've successfully used a pattern, I want my text removed. I keep forgetting to backspace a bunch, then get frustrated that my pattern isn't working.
Other than that, great game!
xnorswap 17 hours ago [-]
Next time please ask it to respect system dark/light mode preference, it's trivial to do, especially for an LLM which can spin up light/dark alternatives easily.
NooneAtAll3 17 hours ago [-]
no
considering free windows being light theme only, it should be a button, not a "system default"
zamadatix 14 hours ago [-]
By "free windows" do you just mean an unactivated copy of Windows? That doesn't prevent the user from configuring their preference in the browser itself.
xnorswap 16 hours ago [-]
There should be a button too, but it's simple to add a line so that it also defaults to any provided preference.
gdcbe 14 hours ago [-]
… is that even legal to do for microsoft? Are there no requirements to adhere to certain standards? Would have thought that is part of it.
love2read 12 hours ago [-]
what would the requirement be? "thou must provide the full paid service to those who do not pay"?
CamperBob2 17 hours ago [-]
That's fine, too. Either way, give the user the choice.
christoph-heiss 18 hours ago [-]
And all the text is grey-on-grey and basically unreadable. Not to even mention accessibility.
mchaver 17 hours ago [-]
I could envision the style even before clicking on the site.
PurpleRamen 17 hours ago [-]
Maybe because it 1337 hackerman-style, or something.
lofaszvanitt 16 hours ago [-]
And not playtested at all :D
flykespice 18 hours ago [-]
Every vibecoded site have this same dark look with shining hue-gradient borders, can't wait for the future the entire web be filled with this generic look
darkstar999 18 hours ago [-]
What evidence do you have that this is vibe coded?
flexagoon 17 hours ago [-]
Because it looks exactly the same and feels as janky as 99% of vibecoded web apps
ks2048 14 hours ago [-]
Just based on vibes.
efilife 6 hours ago [-]
He just can tell. Like you can tell when you are looking at a flower and can instantly name what it is. You can just tell
HanClinto 20 hours ago [-]
Nice game!
We made a similar game several years ago for the Pyweek game competition, but there wasn't the fun "letter invaders" style that this one has.
Might be good to limit some of the special operators to give more focus -- otherwise the early levels are a bit too solvable with ".*"
1-more 18 hours ago [-]
I don't understand the first "combat" level. There's no real defining pattern separating the good from bad hex strings, so it's just a typing speed contest to type all the enemy patterns, right? What am I missing?
Andoryuuta 18 hours ago [-]
As far as I can tell, the first combat level enemies all start with "ALERT-" and have exactly 3 digits.
1-more 17 hours ago [-]
sorry, second combat level. It's all 6 digit hex color strings, some good some bad.
Andoryuuta 16 hours ago [-]
Ah, I see. Yeah, that one definitely took me multiple attempts to see what it wanted.
I believe that the "enemies":
1. Must start with "#"
2. Must be exactly 6 hex digits
3. Must be lowercase
1-more 16 hours ago [-]
Ohhhhh I swore there were friendlies with lowercase too! Thank you!!
schiem 16 hours ago [-]
There are, just not lowercase characters that are valid hex.
freedomben 19 hours ago [-]
Wow really cool! Genuinely fun, and educational at the same time.
One usability request: after firing a regex, could the text box be cleared? It's not hard to hit Ctrl+A and start typing again, but it does add a bit of friction. (I can send a PR)
joshribakoff 17 hours ago [-]
I cant even read this because most of the text is outside my phones viewport. Please test your stuff before posting it here.
baud9600 13 hours ago [-]
Does not render correctly on iOS (mobile Safari)? It’s a fixed Desktop view and you can’t pinch to zoom as needed. It takes effort to prevent mobile users like this! Do others get this experience?
tyleo 13 hours ago [-]
I have this exact problem. Looks vibe coded with little testing :/
love2read 12 hours ago [-]
Really fun. I just wish that stats were saved in localhost (like combat mode progress) and that esc instantly ended the round if you know you will lose.
ebergen 9 hours ago [-]
I played through the training level and it took me a minute to realize it's sub string/grep match. So in the first training level the pattern . matches everything when it feels like it should be .* to match all the characters of the enemies.
The UI looks great!
m0d0nne11 11 hours ago [-]
Cute. I had a crack at it but for me the fatal flaw is having to specifically delete the last regex before entering the next one, especially as the action gets tight. Each regex should go away once it's submitted, duh...
The colors are difficult for colorblind people. Orange/green is difficult already, and then green turns into red depending on the state? Ugh. Looks fun but unplayable for me.
lasgawe 15 hours ago [-]
Haha, this is nice. I'm bad at regex most of the time. Playing this felt like when I first switched from Visual Studio to Vim. it’s a bit of a learning curve. It’s an interactive game btw
JanisErdmanis 18 hours ago [-]
This is really funny ;D Gives Tetris vibes and is executed beautifully.
NooneAtAll3 17 hours ago [-]
I wish it wasn't time-limited...
mrkramer 18 hours ago [-]
This looks like something I would vibe code with Google's Gemini. Interesting concept.
sublinear 14 hours ago [-]
The page width is not responsive and unusable on mobile
brew-hacker 20 hours ago [-]
Fun interactive game!
UltraSane 14 hours ago [-]
cool idea but it needs to get slower as the levels get harder
SilentM68 19 hours ago [-]
Cool idea! I shall give it a try :)
mdp 4 days ago [-]
TL;DR: I think you should still learn regex, even though AI has made it a "useless" skill
Not so useless. In my experience LLMs are about 50/50 on making a regex that actually works and covers the cases you asked it for. Even less when you get into cases needing advanced features like backreferences and lookahead.
littlekey 15 hours ago [-]
Anecdotal data point, writing and maintaining regex is still a core part of my job. Not useless at all for me :)
croes 20 hours ago [-]
A little bit early to tell.
Let’s wait how affordable, available and good AI is when the companies turn to profit maximization and enshittification begins
cachius 18 hours ago [-]
You can go local now with qwen 3.5 9B Q4 powering hermes agent at 35 to 50 tok/s with 99 percent tool call success rate on a used RTX 3060 for the price of two months of ChatGPT Pro and never bother. https://xcancel.com/sudoingX/status/2033020823846674546#m
Nope, if nobody trains the models on new data you have at some point an outdated model.
Imagine Qwen 3.5 created in the 1990s and then use it for today web or desktop development.
And is the problem solved that training AI with AI code makes the AI worse? If not the "it only gets better" claim is questionable.
autoexec 14 hours ago [-]
> Nope, if nobody trains the models on new data you have at some point an outdated model.
As people train the models on new data they'll be increasingly training on AI output including hallucinations and slop. More garbage in means even more garbage out and the cycle will continue as "updated" models decline in quality.
It seems to be the "default" style of some models for some reason.
Which makes me wonder if people already experimented with different style suggestions to get different results: "Make it look like an 1998 GeoCities page" / 2005 Facebook / Newgrounds / DeviantArt / HN / one of those Windows XP simulators with built-in window manager / etc
Other than that, great game!
considering free windows being light theme only, it should be a button, not a "system default"
We made a similar game several years ago for the Pyweek game competition, but there wasn't the fun "letter invaders" style that this one has.
https://pyweek.org/e/RegExExpress/
I really like your implementation!
Might be good to limit some of the special operators to give more focus -- otherwise the early levels are a bit too solvable with ".*"
I believe that the "enemies":
1. Must start with "#"
2. Must be exactly 6 hex digits
3. Must be lowercase
One usability request: after firing a regex, could the text box be cleared? It's not hard to hit Ctrl+A and start typing again, but it does add a bit of friction. (I can send a PR)
The UI looks great!
https://mdp.github.io/2026/03/17/the-kids-are-alright-and-th...
Let’s wait how affordable, available and good AI is when the companies turn to profit maximization and enshittification begins
This is the worst local AI will ever be. It only gets better from here. https://xcancel.com/sudoingX/status/2033959603944493192#m
Imagine Qwen 3.5 created in the 1990s and then use it for today web or desktop development.
And is the problem solved that training AI with AI code makes the AI worse? If not the "it only gets better" claim is questionable.
As people train the models on new data they'll be increasingly training on AI output including hallucinations and slop. More garbage in means even more garbage out and the cycle will continue as "updated" models decline in quality.